Implementing Extended Reality (XR) tools and programs into your organization is an investment to help you achieve many of your workforce goals, and Groove Jones can help. XR (AR and VR) is already an active employee training and development tool in most industries. As remote workforce training becomes a reality, VR is the future of education and training. Accelerating digitization in your training program is in demand and changes skill requirements; the future workforce requires a more active and ongoing approach to training.
Through simulated environments, scenarios, and interactions, XR training engages employees in experiential learning, arguably the best way to learn new skills or practice existing ones. NO ONE GETS LEFT BEHIND because XR training includes the four principal learning styles — Visual, Auditory, Reading/Writing, and Kinesthetic.
Groove Jones is the Leader in the XR Industry
Groove Jones is an XR (AR and VR) industry leader and market influencer. We consistently rank in the top % of industry reports and market analyses. We are unique because we create custom software solutions for companies looking to deploy these programs using immersive technologies. We also license our GrooveTech systems to help expedite productions and provide additional features that benefit our clients.
By combining virtual environments and repeatable and standardized interactions, we can help provide experiential learning for individual workers’ needs.
We work with your SME (subject matter experts) to translate their traditional training methods and use cases into immersive VR programs.
- Groove Jones is an authorized Apple Vision Pro (Apple), HTC Vive/Vive Pro (HTC), Hololens (Microsoft), Magic Leap (Magic Leap), Meta Quest/Quest Pro/Vive (Meta), Pico 4 (Pico), and Varjo VR 3 (Varjo) developer.
- Groove Jones has won over 150 industry awards for our work in the XR space.
- We utilize both ARKit and ARCore in our mobile AR App development.
- Groove Jones is an official Unreal Engine development partner.
- Groove Jones is an official Unity Managed Delivery Partner, a certification for only the world’s top 1% of Unity developers. Unity recently recognized our work in the Enterprise space for training by awarding us the Best AEC developer in the annual Unity Awards.
We work with Fortune 1,000 companies to implement AR and VR training, product demonstrations, and employee development programs. Below is a partial list of the companies we work with on their XR programs.
Benefits of XR
- Reduced Operational Costs
- Organizations can cut expenses on employee travel and transporting equipment to training locations. Trainers can also be part of the VR programming using our platform so that companies can reduce faculty costs.
- Increased Employee Engagement and Retention
- With the ability to build scoring mechanisms and gamified levels, immersive XR training can be more engaging and fun. When trainees are connected and interested, it leads to better retention.
- Mirror Real-World Situations Safely
- We can create real-life situations and do it safely. Immersive learning is effective at emphasizing things through visualization. Employees can reach greater expertise in less time by providing environments that mimic real-life situations.
Multiplatform XR Training
We can design your VR experience to work on a VR headset and a desktop computer. For example, we have created multiple VR training programs for Toyota using the HTC Focus 3, a wireless VR headset, for a premium training experience. We also created a version that can run on desktop computers. Both versions have the same content. However, by providing two different ways to access the program, we extended the reach for training to a larger audience.
License our GrooveTech™ VR for Business Platform to Expedite Your Program
We understand how powerful VR can be for training and product demonstrations. That is why we have created a platform that can be customized to meet our client’s needs. The platform is the most robust and comprehensive system available. We can design custom VR experiences built upon our existing VR for business platforms.
This gives you a robust solution without developing a platform from the ground up. Or create a SCORM-compliant system that can be integrated into your existing LMS. Below is a video showcasing the VR training tool we created for Ideal Industries IVRY Technology group. They are implementing the system to train and test the next generation of students interested in electrical trade careers.
“There is a significant need to create new training resources for those entering the electrical trades to close the ongoing labor shortage and widen the playing field within the industry,” said Doug Sanford, senior vice president at IDEAL INDUSTRIES.
Groove Jones XR for Business Case Studies
Below are some world-class brands that we continue to work with as their emerging technology partner and innovator.
XR for Business Client: Toyota
The Machine Risk Assessment VR App allows a team member to view a large mechanical piece of equipment, like a robotic arm on the factory floor, with potential safety hazards. In each user’s session, the app selects a set of potential hazards that they can explore and assess. The App was built to randomly select subsets of risks each time a user runs the App. This introduces replayability – the user will not see the same dangers each time they are in the experience, allowing them to gain additional insight and training. Check out the case study here – https://www.groovejones.com/safety-in-the-workspace-vr-training-for-machine-risk-assessment/
XR for Business Client: Toyota
Safety is Toyota’s priority, especially in a manufacturing environment surrounded by large, heavy equipment. Groove Jones created a VR training experience that utilizes Role-based Learning (RBL) to assist with this safety initiative. Role-based training is essential for employees to understand how to incorporate safety protocols into their daily work to avoid accidents. The VR experience contains different work environments like a manufacturing plant, a parts distribution center, and administrative offices. The User confronts unsafe practices, allowing them to observe and interact with virtual coworkers engaging in unsafe practices, which can lead to accidents. The program helps users understand that their approach can make the situation safer. Check out the case study here – https://www.groovejones.com/toyota-role-based-learning-vr-program-for-safety-training/
XR for Business Client: Ideal Industries
Ideal Industries is using VR to train the next generation of electrical tradespeople. According to the US Bureau of Labor Statistics (BLS) and the National Electrical Contractors Association (NECA), the US is expected to have a shortage of electricians shortly. Statistically, the number of retiring electricians is outpacing the rate of new electricians entering the field, with 10,000 retiring each year and only 7,000 entering the area in return. As a result, this produces a knowledge gap in the electrical industry, which creates the need for additional training resources to prepare the next generation of electrical tradespeople. Check out the case study here – https://www.groovejones.com/vr-platform-to-train-the-next-generation-of-students-for-electrical-trade-skills/
XR for Business Client: Be Pro Be Proud
Be Pro Be Proud is a national non-profit spearheading the movement to bring a new generation of pride, progress, and professionals to a state’s skilled workforce. As the current skilled workforce is at or near retirement age, Be Pro Be Proud hopes to change how High School students think about these job opportunities by using exciting, gamified VR experiences. Check out the case study here – https://www.groovejones.com/vr-experiences-to-recruit-next-generation-skilled-workforce/
XR for Business Client: Henkel Loctite
Groove Jones recently helped launch a new VR (Virtual Reality) training tool for Henkel Loctite as part of a Vehicle Repair Training and Application Center. The facility offers hands-on technical application training for automotive aftermarket and collision repair products. It provides mechanics, collision repair, and glass installer technicians with the tools and knowledge to make automotive repairs faster, safer, and more reliable. Check out the case study here – https://www.groovejones.com/automotive_vr_training/
XR for Business Client: Givaudan
Givaudan is the global leader in the creation of flavors and fragrances. In close collaboration with food, beverage, consumer product, and fragrance partners, Givaudan develops tastes and scents that delight consumers worldwide. Headquartered in Switzerland with a local presence in over 180 locations, the Company has almost 14,900 employees worldwide and has achieved sales of CHF 6,2 billion. Groove Jones created a new enterprise tool for their sales team to reduce the time it takes to create unique flavor profiles for their customers using VR. Check out the case study here – https://www.groovejones.com/givaudan-virtual-tastetrek-citrus-vr-tool-for-citrus-flavour-creation/
XR for Business Client: Rinnai
Rinnai America hired Groove Jones to create a VR experience for DIY’ers and professional installers to see how easy it is to install a tankless water heater. For those that have heard about tankless water systems but are overwhelmed by what it takes to install one, this VR experience is the key to overcoming those fears. You get a first-hand experience of installing Rinnai’s newest system quickly. Check out the case study here – https://www.groovejones.com/rinnai_america_vr/
Let Us Build a Tool for Your Business.
Reach out for more information – https://www.groovejones.com/contact/